Plasm Capture uugg
Instant Rare
Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell’s converted mana cost.
Progenitor Mimic 4ug
Creature - Shapeshifter Mythic Rare
You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield except it gains “At the beginning of your upkeep, if this creature isn’t a token, put a token onto the battlefield that’s a copy of this creature.”
Illus. Daarken #92/166 0/0
Alive // Well 3g//w
Sorcery // Sorcery Uncommon
Put a 3/3 green Centaur creature token onto the battlefield.
//
You gain 2 life for each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Nils Hamm #121/166
Tajic, Blade of the Legion 2rw
Legendary Creature - Human Soldier Rare
Tajic, Blade of the Legion is indestructible.
Battalion — Whenever Tajic atttacks with at least two other creatures attack, Tajic gets +5/+5 until end of turn.
"I run the maze alone, but I fight with the full might of the Legion."
Illus. James Ryman 2/2
Possibility Storm 3rr
Enchantment Rare
Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.
Illus. Jason Felix
Azorius Cluestone 3
Artifact Common
{T}: Add {W} or {U} to your mana pool.
{W}{U}, {T}, Sacrifice Azorius Cluestone: Draw a card.
Its three sides represent the Sova, judges and arbitrators; the Jellen, scribes and elocutors; and the Lyev, lawmages and enforcers.
Illus. Raoul Vitale
Et les 9 autres cluestones basées sur le même schéma...
Spoiler :
Boros Cluestone 3
Artifact Common
{T}: Add {R} or {W} to your mana pool.
{R}{W}, {T}, Sacrifice Boros Cluestone: Draw a card.
"In case of fire, treachery, citywide riot, political upheaval, or worldwide societal collapse, break glass."
—Cluestone inscription
Illus. Raoul Vitale
Dimir Cluestone 3
Artifact Common
{T}: Add {U} or {B} to your mana pool.
{U}{B}, {T}, Sacrifice Dimir Cluestone: Draw a card.
It waits in the chill of the undercity, holding nameless secrets for those who dare to touch it.
Illus. Raoul Vitale
Golgari Cluestone 3
Artifact Common
{T}: Add {B} or {G} to your mana pool.
{B}{G}, {T}, Sacrifice Golgari Cluestone: Draw a card.
Golgari mold collects whispers, intelligence that is later harvested by Jarad and his high chancellors.
Illus. Raoul Vitale
Gruul Cluestone 3
Artifact Common
{T}: Add {R} or {G} to your mana pool.
{R}{G}, {T}, Sacrifice Gruul Cluestone: Draw a card.
Forgotten under rocks and vines, Gruul symbols mark the sites of primitive rituals where shamans once chanted to the wild.
Illus. Raoul Vitale
Izzet Cluestone 3
Artifact Common
{T}: Add {U} or {R} to your mana pool.
{U}{R}, {T}, Sacrifice Izzet Cluestone: Draw a card.
It holds within it an unsolvable riddle. A creative answer yields an invitation to the guild.
Illus. Raoul Vitale
Orzhov Cluestone 3
Artifact Common
{T}: Add {W} or {B} to your mana pool.
{W}{B}, {T}, Sacrifice Orzhov Cluestone: Draw a card.
A symbol of power and wealth, the only commodities that matter to the Orzhov.
Illus. Raoul Vitale
Rakdos Cluestone 3
Artifact Common
{T}: Add {B} or {R} to your mana pool.
{B}{R}, {T}, Sacrifice Rakdos Cluestone: Draw a card.
"Burn. Bleed. Enjoy."
—Cluestone inscription
Illus. Raoul Vitale
Selesnya Cluestone 3
Artifact Common
{T}: Add {G} or {W} to your mana pool.
{G}{W}, {T}, Sacrifice Selesnya Cluestone: Draw a card.
"Break it if you must. The loss of one relic is nothing next to the value of enriching us all."
—Suniel the Woodwise
Illus. Raoul Vitale
Simic Cluestone 3
Artifact Common
{T}: Add {G} or {U} to your mana pool.
{G}{U}, {T}, Sacrifice Simic Cluestone: Draw a card.
Simic symbols are among the most intricate and fragile, yet few vandalize them for fear of the strange lifeforms that might be released.
Illus. Raoul Vitale
Give // Take 2g//2u
Sorcery // Sorcery Uncommon
Put three +1/+1 counters on target creature.
//
Remove all +1/+1 counters from target creature you control. Draw that many cards.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Steve Prescott
Savageborn Hydra Xrg
Creature - Hydra Mythic Rare
Double strike
Savageborn Hydra enters the battefield with X +1/+1 counters on it .
{1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery
Illus. Raymond Swanland
Legion's Initiative
RW
Enchantment (MR)
Red creatures you control get +1/+0.
White creatures you control get +0/+1.
RW, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gains haste until end of turn.
Artist: Jaime Jones
Card No: 81?/156
Blood Baron of Vizkopa 3wb
Creature - Vampire Mythic Rare
Lifelink, protection from white and from black.
As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
Illus. Anthony Palumbo 4/4
Warped Physique ub
Instant Uncommon
Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.
The Gruul seek unbounded strength. The Dimir deliver cruel irony.
Illus. Karl Kopinski #117/166
Nivix Cyclops 1ur
Creature - Cyclops Common
Defender
Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
Illus. Wayne Reynolds #87/166 1/4
Deadbridge Chant 4bg
Enchantment Mythic Rare
When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.
At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
Illus. Zoltan Boros
Viashino Firstblade 1rw
Creature - Viashino Soldier Common
Haste
When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.
"All that steel doesn't make them slower. It makes them bolder."
—Tajic, Blade of the Legion
Illus. Matt Stewart 2/2
Catch // Release 1ur//4rw
Sorcery // Sorcery Rare
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
//
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Kev Walker
Maze Sentinel 5w
Creature - Elemental Common
Vigilance
Multicolored creatures you control have vigilance.
The route has been known for millenia, but only by those with no means to tell it.
Illus. Yeong-Hao Han #6/166 3/6
Maze Glider 5u
Creature - Elemental Common
Flying
Multicolored creatures you control have flying.
The pattern of the Implicit Maze extends in more than two dimensions.
Illus. Yeong-Hao Han 3/5
Maze Abomination 5b
Creature - Elemental Common
Deathtouch
Multicolored creatures you control have deathtouch.
Illus. Yeong-Hao Han 4/5
Maze Rusher 5r
Creature - Elemental Common
Haste
Multicolored creatures you control have haste.
"The maze seems to fight us at every turn, resisting our efforts to solve it."
—Niv-Mizzet
Illus. Yeong-Hao Han 6/3
Maze Behemoth 5g
Creature - Elemental Common
Trample
Multicolored creatures you control have trample.
It returned to the leylines as quickly as it had appeared, leaving only bodies to mark it's passage.
Illus. Yeong-Hao Han 5/4
Uncovered Clues 2u
Sorcery Common
Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
The Implicit Maze winds through Ravnica, connecting arcane landmarks of all ten guilds.
Illus. Jaime Jones #19/166
Notion Thief 2ub
Creature - Human Rogue Rare
Flash
If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.
Illus. Clint Cearley #88/166 3/1
Pyrewild Shaman 2r
Creature - Goblin Shaman Rare
Bloodrush — 1{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.
Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay 3. If you do, return Pyrewild Shaman to your hand.
Illus. Lucas Graciano 3/1
Profit//Loss
2W//2B
Instant//Instant
Uncommon
Creatures you control get +1/+1 until end of turn.
//
Creatures your opponents control get -1/-1 until end of turn.
Fuse
Protect//Serve
2W//2U
Instant
Uncommon
Target creature gets +2/+4 until end of turn.
//
Target creature gets (-4 ou -6)/-0 until end of turn.
Fuse
Ready//Willing
1GW//1WB
Instant//Instant
Rare
Creatures you control are indestructible this turn. Untap each creature you control.
//
Creatures you control gain deathtouch and lifelink until end of turn.
Fuse
Down//Dirty
3B//2G
Sorcery//Sorcery
Uncommon
Target player discards two cards.
//
Return target card from your graveyard to your hand.
Fuse
~Scion of Vitu-Ghazi
3WW
Creature - Elemental
Rare
If you cast ~ from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate.
4/4
~Skylasher
1G
Creature - Spider
Rare
Flash
~ can't be countered.
Reach, protection from blue
2/2
~Reap Intellect
X2UB
Sorcery
Mythic Rare
Target opponent reveals his or her hand. You choose X non-land cards from among them. Search that player's library, hand and graveyard for cards with the same name as those cards and exile them. Then, that player shuffles his or her library.