Je poste le spoiler text pour Tripel_Ix, merci de continuer à poster des cartes ici avec le texte à côté, comme KOV =)
Renounce the Guilds 1w
Instant Rare
Each player sacrifices a multicolored permanent.
"Scores will die in the name of peace. That's what you call compromise?"
—Gideon Jura, to Aurelia
Sunspire Gatekeepers 3w
Creature - Human Soldier Common
When Sunspire Gatekeepers enter the battlefield, if you control two or more Gates, put a 2/2 Knight creature token with vigilance onto the battlefield.
"You will pass with respect, or not at all."
Illus. Chippy 2/4
Opal Lake Gatekeepers 3u
Creature - Vedalken Soldier Common
When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.
Sentries guard Ravnica's landmarks and outlying districts, unaware of these places' import to the maze.
Illus. Seb McKinnon 2/4
Blood Scrivener 1b
Creature - Zombie Wizard Rare
If you would draw a card while you have no cards in hand, instead draw two cards and lose 1 life.
Illus. Peter Mohrbacher 2/1
Ubul Sar Gatekeepers 3b
Creature - Zombie Soldier Common
Whenever Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
There are many gates into the undercity, but there are few ways out.
Illus. Volkan Baga 2/4
Smelt-Ward Gatekeepers 3r
Creature - Human Warrior Common
When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. That creature gains haste until end of turn.
Illus. Daarken 2/4
Saruli Gatekeepers 3g
Creature - Elf Warrior Common
When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, gain 7 life.
In Ravnica's wilder districts, nature still stirs, and its protectors still mind their posts.
Illus. Chris Rahn 2/4
Advent of the Wurm 1ggw
Instant Rare
Put a 5/5 green Wurm creature token with trample onto the battlefield.
The consciousness of Mat'Selesnya does not always spread in peaceful ways.
Illus. Lucas Graciano
Deputy of Acquittals wu
Creature - Human Wizard Common
Flash
When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.
"Everyone deserves a day in court."
Illus. James Ryman 2/2
Exava, Rakdos Blood Witch 2br
Legendary Creature - Human Cleric Rare
First Strike, haste
Unleash
Each other creature you control with a +1/+1 counter on it has haste.
Illus. Aleksi Briclot 3/3
Lavinia of the Tenth
3wu
Legendary Creature - Human Soldier Rare
Protection from red
When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less.
Illus. Willian Murai #80/166 4/4
Master of Cruelties 3br
Creature - Demon Mythic Rare
First strike, deathtouch
Master of Cruelties can only attack alone.
Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
Illus. Chase Stone 1/4
Melek, Izzet Paragon 4ur
Legendary Creature - Weird Wizard Rare
Play with the top card of your library revealed.
You may cast the top card of your library if it's an instant or sorcery card.
Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
Illus. Jason Chan 2/4
Obzedat's Aid 3wb
Sorcery Rare
Return target permanent card from your graveyard to the battlefield.
Illus. Dan Scott #89/166
Ral Zarek 2ur
Planeswalker - Ral Mythic Rare
+1: Tap target permanent, then untap another target permanent.
-2: Ral Zarek deals 3 damage to target creature or player.
-7: Flip 5 coins. Take an extra turn after this one for each coin that comes up heads.
Illus. Eric Deschamps 4
Render Silent wuu
Instant Rare
Counter target spell. Its controller can't cast spells this turn.
"We have confiscated your spells as evidence. Once we conclude our investigation, you may petition to have them returned."
Illus. Matt Stewart #96/166
Rot Farm Skeleton 2bg
Creature - Plant Skeleton Uncommon
Rot Farm Skeleton can't block.
2{B}{G}, Put the top four cards of your library into your graveyard: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.
Illus. Maciej Kuciara #98/166 4/1
Ruric Thar, the Unbowed 4rg
Legendary Creature - Ogre Warrior Rare
Vigilance, reach
Ruric Thar, the Unbowed attacks each turn if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
Illus. Tyler Jacobsen 6/6
Sin Collector 1wb
Creature - Human Cleric Uncommon
When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.
"That must weigh heavily on your soul. Let me purge it for you."
Illus. Mike Bierek #103/166 2/1
Sire of Insanity 4br
Creature - Demon Rare
At the beginning of each end step, each player discards his or her hand.
Illus. Peter Mohrbacher 6/4
Teysa, Envoy of Ghosts 5wb
Legendary Creature - Human Advisor Rare
Vigilance, protection from creatures
Whenever a creature deals damage to you, destroy that creature. Put a 1/1 white and black Spirit token with flying onto the battlefield.
Illus. Karla Ortiz 4/4
Trostani's Summoner 5gw
Creature - Elf Shaman Uncommon
When Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample onto the battlefield.
1/1
Varolz, the Scar-Striped 1bg
Legendary Creature - Troll Warrior Rare
Each creature card in you graveyard has scavenge. The scavenge cost is equal to its mana cost.
Sacrifice another creature: Regenerate Valroz, the Scar-Striped.
Illus. Adam Paquette 2/2
Vorel of the Hull Clade 1gu
Legendary Creature - Human Merfolk Rare
{G}{U}, {T}: For each counter on target artifact, creature, or land, put another of those counters on that permanent.
"I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I've become and tell me Simic does not hold infinite possibility."
Illus. Mike Bierek 1/4
Zhur-Taa Ancient 3rg
Creature - Beast Rare
Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
Illus. Adam Paquette 7/5
~Showstopper 1br
Instant Uncommon
Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."
Illus. Steve Prescott
Splitcard
Armed // Dangerous 1r//3g
Sorcery Uncommon
Target creature gets +1/+1 and gains double strike until end of turn.
//
All creatures able to block target creature do so this turn.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. David Palumbo #122/166
Beck // Call gu // 4wu
Sorcery // Sorcery Rare
Whenever a creature enters the battlefield this turn, you may draw a card.
//
Put four 1/1 white Bird creature tokens with flying onto the battlefield.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Adam Paquette
Breaking // Entering ub // 4br
Sorcery // Sorcery Rare
Target player puts the top eight cards of his or her library into his or her graveyard.
//
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Toil // Trouble 2b // 2r
Sorcery // Sorcery Uncommon
Target player draws two cards and loses 2 life.
//
Trouble deals damage to target player equal to the number of cards in that players hand.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Nils Hamm
Turn // Burn 2u // 1r
Instant // Instant Uncommon
Target creature loses all abilities and becomes a 0/1 red Weird until end of turn.
//
Burn deals 2 damage to target creature or player.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Ryan Barger
Wear // Tear 1r // w
Instant // Instant Uncommon
Destroy target artifact.
//
Destroy target enchantment.
Fuse (You may play one or both halves of this card from your hand.)
Illus. Ryan Pancoast
Land Mythic Rare
Maze's End enters the battlefield tapped.
{T}: Add 1 to your mana pool.
3, {T}, Return Maze's End to your hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
Illus. Cliff Childs #152/166
Et l'image de Obzedat's Aid qu'on avait pas sur ce topic:
Source
It's the way it is.