Hors Ligne Membre Passif depuis le 00/00/0000 Grade : [Sorcier] Inscrit le 16/02/2004 | Envoyé par zz le Jeudi 12 Août 2004 à 19:33 j'ai trouvé sa sur yavipengs
Adoption 2WW Enchant Creature Adoption can only enchant a creature you control. When Adoption comes into play, gain control of target creature for as long as you control enchanted creature. Ako's Salve 2W Enchantment You may pay 3 instead of paying the mana cost of Ako's Salve. 3: Choose one -- Target player gains 1 life; or prevent the next 1 damage that would be dealt to target creature or player this turn. Ashigaru W Creature - Human Soldier Ashigaru comes into play with a bullet counter on it. T, remove a bullet counter from Ashigaru: Ashigaru deals 1 damage to target creature or player. 1/1 Aura Blast 1W Instant Destroy target enchantment. Draw a card. Black Ward W Enchant Creature Enchanted creature has Protection from black. This effect doesn't remove Black Ward. Bok Choy 2WWW Creature - Legend First Strike 5/5 Cleaver Ward W Enchant Creature Prevent all combat damage that would be dealt to enchanted creature. Corner 2WW Enchantment All nonland noncreature permanents are Legendary. All creatures are Legends in addition to their types. Daimyo WWW Creature - Human Samurai Lord Other creatures you control get +1/+1. 3/3 Dance Dance Revolution 1W Enchantment Sacrifice a token creature: Tap target creature. Deafening Angel 3WW Creature - Angel Flying Whenever Deafening Angel deals combat damage to a player, that player skips his or her next main phase. 2/4 Drrty Champion WW Creature - Human Cleric Protection from black and from red Whenever another creature comes into play, you may gain 1 life. 1/1 Dread of Morning 2W Enchantment Creatures don't untap during their controller's untap steps. 2: Untap target creature you control. Any player may play this ability. Drunken Master 3WW Creature - Human Legend Sacrifice a Libation: Put two +1/+1 counters on Drunken Master. 4/4 Elliptical 3W Enchantment Pay 5 life: At the beginning of your next upkeep, gain 6 life. Escape Game 3W Instant Remove yourself from the game. Choose a Libation you own not in the game and put it in your hand. Frankencense W Sorcery Return target creature card from your graveyard to your hand. Gainful Exercise 1W Sorcery Gain 4 life. Online - As long as this card is in your hand, whenever a player plays a spell, you gain 4 life. (This effect applies online.) Gizmo 1W Creature - Mogwai Legend Whenever Gizmo is the target of a blue spell or an ability from a blue source, each other player puts a 1/1 black Gremlin creature token into play. 2/3 Glorious Bureaucracy 1WW Enchantment Spells and activated abilities cost an additional 1 to play. Gold W Instant Prevent all combat damage that would be dealt this turn. Great Wall 2W Enchantment Creatures with Plainswalk may be blocked as though they didn't have Plainswalk. Han 2W Enchantment At the beginning of your upkeep, sacrifice Han unless you pay WWW. If you pay, put two 1/1 white Soldier creature tokens into play. They have First Strike. At the beginning of your precombat main phase, you may add WWWW to your mana pool. Hungry Hero 3W Creature - Human Soldier T: Destroy target Beast. 2/3 Infuser W Creature - Human Cleric Prevent all damage that would be dealt to creatures you control from artifact sources. 1/1 Invitation to Jog 3WW Enchantment Sacrifice a land: You gain 2 life. Any player may play this ability. Kanamara Matsuri 1WW Enchantment Humans can't attack. Kirin 2W Creature - Libation Sacrifice Kirin: You gain 3 life. 1/3 Knight in White Satin WW Creature - Human Knight As Knight in White Satin comes into play, choose a color. Knight in White Satin has Protection from the chosen color. 2/2 Leave No Trace 6WW Enchantment Creatures you control are unblockable. Monk Idealist 2W Creature - Cleric When Monk Idealist comes into play, return target enchantment card from your graveyard to your hand. 2/2 Myrrh W Instant Choose one -- Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn. Not-So-Great Wall 3WW Creature - Wall (Walls can't attack.) Not-So-Great Wall can't block Nomads or Barbarians. 0/5 Ogami Itto 5WW Creature - Human Samurai Legend Ogami Itto is indestructible. 4/3 Oh, the Humanity 2W Enchantment All creatures are Humans in addition to their types. Opal Rooster W Enchantment When an opponent plays a creature spell, if Opal Rooster is an enchantment, Opal Rooster becomes a 1/1 Bird creature. (It does not have Flying.) Opal Spider Monkey WW Enchantment When an opponent plays a creature spell, if Opal Spider Monkey is an enchantment, Opal Spider Monkey becomes a 1/1 Ape creature with Forestwalk. Opal Two-Faced Cat 2W Enchantment When an opponent plays a creature spell, if Opal Two-Faced Cat is an enchantment, Opal Two-Faced Cat becomes a 2/2 Cat creature. It can't be blocked except by two or more creatures. It may block an additional creature. Opalescence 2WW Enchantment Each other global enchantment is a creature with power and toughness each equal to its converted mana cost. It's still an enchantment. Ow, My Eye 2WW Enchantment X: Prevent all combat damage that would be dealt this turn. Ow, My Eye deals X damage to you. (X may be zero.) Purifying Bath W Enchant Creature Enchanted creature can't be the target of spells or abilities. Red Ward W Enchant creature Enchanted creature has Protection from red. This effect doesn't remove Red Ward. Righteous Charge 1WW Sorcery Creatures you control get +2/+2 until end of turn. Ronin 1W Creature - Human Samurai 2/2 Seven Samurai 4WWW Sorcery Put seven white 3/3 Samurai creature tokens into play. Shinobi 3WW Creature - Human Ninja Shinobi comes into play with a super counter on it. Remove a super counter from Shinobi: Destroy all creatures other than Shinobi. They can't be regenerated. 2/2 Shogun's Armor 1WW Enchant Creature Enchanted creature gets +X/+X where X is the number of cards in your hand. Sister Street Fighter 2WW Creature - Human Girl Legend Comely 4/4 Straw Man 2WW Creature - Vegetable Golem Redirect to Straw Man all damage that would be dealt to you. 0/6 Sunpower Ouphe 4WW Creature - Ouphe Flying At the beginning of your upkeep, draw a card. 4/4 Unenchant W Instant Destroy target Enchant Creature. Draw a card. Utseki's Cunning W Enchant Creature When you play Utseki's Cunning from your hand, draw a card. Enchanted Creature has First Strike. Utseki's Strength W Enchant Creature When you play Utseki's Strength from your hand, draw a card. Enchanted creature gets +1/+2. War Recruiter W Creature - Human Soldier Creature spells cost you W less to play. This effect reduces only the colored amount of mana you pay. (For example, if you play a creature with mana cost 1W, it costs 1 to play.) 1/1 Blue Cards Ako's Recollection 2U Enchantment You may pay 3 instead of paying the mana cost of Ako's Recollection. 3: Draw a card. Baffle 2UU Sorcery Permanents target player controls don't untap during his or her next untap step. Online - As long as Baffle is in your hand, permanents opponents control don't untap during their untap steps. (This effect applies online.) Chicken of the Sea U Creature - Fish 1/1 Cliff Watcher U Creature - Human Wizard Creature spells with "Flying" cost you 2 less to play. 1/1 Crab People 2U Creature - Human Crab 2/2 Documentarian 1U Creature - Spellshaper 3U, T, Discard a card from your hand: Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. 1/1 Enchantment Under the Sea 2UU Enchantment Enchantments can't be the target of spells or abilities. Energy Flux 2U Enchantment All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay 2." Fizzle 1U Instant Target spell fizzles. (There's no such thing as this.) Fudgy the Whale 3UU Creature - Whale Legend Confection Sacrifice Fudgy the Whale: Gain 5 life. Play this ability only if Fudgy the Whale has not been continuously under your control since the beginning of your most recent turn. 4/2 Gateless Barrier 3UU Enchantment Prevent all damage that would be dealt by any creature. 4: Remove target creature from the game. Any player may play this ability. At the beginning of each player's upkeep, each creature card that player owns that is removed from the game deals damage equal to its power to target player. Gene Splice 1U Enchantment As Gene Splice comes into play, choose two creature types. Creatures you control and creature cards you own that aren't in play of either type are also the other type in addition to their types. Gill-Man Kidnapper 2U Creature - Fish Human Islandwalk You may choose not to untap Gill-Man Kidnapper during your untap step. T: Tap target creature. That creature does not untap during its controller's untap step as long as Gill-Man Kidnapper remains tapped. 2/2 Gill-Man Warrior 1U Creature - Fish Human Islandwalk 2/1 Girl With Blue Hair 2U Creature - Human Girl 2/2 Greater Gill-Man 3UU Creature - Fish Human Islandwalk 4/4 Head Splice U Sorcery Remove two creatures you control that do not share a creature type from the game. If you do, put a 2/1 blue Wizard creature token into play. It has "UU, Sacrifice a Wizard: Counter target spell." Hourglass Clock of Mysteries 3UU Enchantment At the beginning of each player's upkeep, that player puts an age counter on each permanent he or she controls. He or she then taps each permanent with one or more charge counters on them that he or she controls. He or she then removes an age counter from a permanent he or she controls and puts a charge counter on that permanent. He or she then sacrifices a permanent with a time counter on it, and then puts a time counter on a permanent he or she controls. Invitation to Study 1UU Enchantment Sacrifice a land: Draw a card. Any player may play this ability. Junk 2U Creature - Ship 2/2 Language Barrier 2UU Enchantment Players can't name cards, play modal spells or play modal activated abilities. Lobster Magnet 2U Creature - Arthropod Dipole Lobster Magnet may block an additional artifact creature. 2/2 Modobot 3U Creature - Golem Online - Sacrifice 30 event tickets: Choose a card you don't own, gain ownership of it, and put it in your hand. (This creature has this ability online.) 2/3 Ocean Winds 3U Enchantment 3: Tap target permanent. Vintage - Creatures can't attack you. (This effect applies in the Vintage format.) Oil Tanker 4U Creature - Ship At the beginning of your upkeep, sacrifice a Fish. 5/5 Permanent Dance U Enchantment At the beginning of each player's upkeep, that player chooses a permanent he or she controls. An opponent of that player gains control of it. Pin 3U Instant Tap target permanent. Draw two cards. Vintage - Then draw 12 cards. (This effect applies in the Vintage format.) Principal of Deckbuilding 1U Creature - Human Principal T: Draw a card, then discard a card from your hand. 1/1 Professional Tutor 2UU Instant Search your library for any number of blue instant cards and white sorcery cards, reveal them, and put them in your hand. Then shuffle your library. Quisp 2UU Creature - Legend Flying U: Regenerate Quisp. 3/3 Reject 2UU Instant Counter target spell. Vintage - At the beginning of your next main phase, add X to your mana pool, where X is four times that spell's converted mana cost. (This effect applies in the Vintage format.) Sea Dragon 5U Creature - Dragon Sea Dragon can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Dragon. 5/5 Shining Flying Purple Wolfhound 2U Creature - Hound Flying Shining Flying Purple Wolfhound can't be face-down unless it's in a library. 2/2 Spellcounter 1UU Instant Counter target spell. Stasis 1U Enchantment Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay U. Steal Enchant Enchantment UU Enchant Enchant Enchantment You control enchanted enchant enchantment. Stifle, Dingbat U Instant Counter target activated or triggered ability. (Mana abilities can't be countered.) Superduper Telepathy U Enchantment Opponents play with their hands revealed. U, Sacrifice Superduper Telepathy: Draw a card. UU, Sacrifice Superduper Telepathy: Counter target spell. Sushi U Creature - Fish Grain Sushi can't block. 0/1 Talking Fish 1U Creature - Fish Sacrifice Talking Fish: Gain 1 life. 2/1 The Pen is Mightier 3UU Enchantment Whenever a creature becomes the target of a spell, destroy it. Time Cube 4UU Enchantment Sacrifice Time Cube: Your next turn consists of four consecutive untap steps, four consecutive upkeep steps, four consecutive draw steps, four consecutive main phases, four consecutive combat phases, four consecutive main phases and four consecutive end phases in that order. Time Tunnel 2UU Enchantment The phases of the turns occur in reverse order. Except for the combat phase, the steps of each phase occur in reverse order. Total Recall U Instant Look at the top card of your library. You may then shuffle your library. Draw a card. Vintage - Then draw two cards. (This effect applies in the Vintage format.) Trickster Ouphe 4UUU Creature - Ouphe T: Counter target spell. 3/6 Tuna of the Dirt U Creature - Bird 1/1 Undersea Kingdom 2U Enchantment At the beginning of your upkeep, sacrifice Undersea Kingdom unless you pay UUU. If you pay, put two 1/1 blue Fish creature tokens into play. They have Islandwalk. At the beginning of your precombat main phase, you may add UUUU to your mana pool. Utseki's Spirit U Enchant Creature When you play Utseki's Spirit from your hand, draw a card. Enchanted creature has flying. Utseki's Stealth UU Enchant Creature When you play Utseki's Stealth from your hand, draw a card. Enchanted creature can't be blocked except by Walls. Veiled Homarid U Enchantment When an opponent plays a spell, if Veiled Homarid is an enchantment, Veiled Homarid becomes a 2/2 Human Crab creature. Veiled Master of the Veil U Enchantment When an opponent plays a spell, if Veiled Master of the Veil is an enchantment, it becomes a 2/3 Wizard creature with "Morph 2U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)" and "When Veiled Master of the Veil is turned face up, you may turn target creature with morph face down." Veiled Morphling U Enchantment When an opponent plays a spell, if Veiled Morphling is an enchantment, it becomes a 3/3 Shapeshifter creature with "U: Untap Veiled Morphling," "U: Veiled Morphling gains Flying until end of turn," "U: Veiled Morphling can't be the target of spells or abilities this turn," "1: Veiled Morphling gets +1/-1 until end of turn" and "1: Veiled Morphling gets -1/+1 until end of turn." Whaling 2UU Enchantment 2U: Destroy target Fish or Whale. Zen 5UU Enchantment Players skip their beginning phases, main phases, combat phases and end phases. Black cards Agonizer 2B Enchantment 3: Agonizer deals 3 damage to its controller. Any player may play this ability. 2: Target player gains control of Agonizer. Ako's Ritual 2B Enchantment You may pay 3 instead of paying the mana cost of Ako's Ritual. 3: Add B to your mana pool. Akuma 3BB Creature - Legend 3, T: Akuma deals 3 damage to target creature or player. 4/4 Asian Brown Cloud 2BB Enchantment XBBB: Each player loses X life, then discards X cards from his or her hand, then sacrifices X creatures, then sacrifices X lands. Bataan Death March XBBB Sorcery Destroy all creatures with converted mana cost X or less. Black Rain 3B Instant Target creature gets -1/-1 until end of turn. Box Seller 2B Creature - Salesman Box Seller gets +1/+1 for each other creature in play named Box Seller. A deck can have any number of cards named Box Seller. 4/4 Chimney Sweep 4B Creature - Human When Chimney Sweep is put into a graveyard from play, target opponent puts a card from his or her hand on top of his or her library. 1/2 Cholera 3B Enchantment Whenever attackers are declared, attacking player sacrifices a creature. Whenver blockers are declared, defending player sacrifices a creature. Sacrifice Cholera when there are no creatures in play. Consign to the 447th Hell BB Sorcery Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up. After the subgame, players shuffle all subgame cards they own into their libraries. Players don't ante a card for the subgame, and libraries with less than the required number of cards are legal. Crab Invaders B Creature - Insect T: Tap target Human. 1/1 Curse of the Ancestors 3BB Enchantment Each creature gets -X/-X where X is the number of creature cards in that creature's controller's graveyard. Dark Empire 2B Enchantment At the beginning of your upkeep, sacrifice Dark Empire unless you pay BBB. If you pay, put two 1/1 black Zombie creature tokens into play. They have "B: Regenerate this creature." At the beginning of your precombat main phase, you may add BBBB to your mana pool. Deep Threads 5B Enchantment Untapped creatures get -1/-1. Tapped creatures get +1/+1. Demon Cats 3B Creature - Cat Demon Demon Cats can't block. 4/3 Demon of Meifumado 5BB Creature - Demon Samurai Legend T: Destroy target creature. It can't be regenerated. 4/3 Dishonor B Instant Target creature gets -1/-1 until end of turn. Remove it from combat. Dread Reckoning 3B Enchantment At the beginning of each player's upkeep, that player returns target enchantment card to play from his or her graveyard. Emperor's Edict 2B Sorcery Target player sacrifices a nonland permanent. Online - As long as Emperor's Edict is in your hand, each opponent sacrifices each nonland permanent that comes into play under his or her control. (This effect applies online.) Form of the Zombie 2BB Enchantment The game continues instead of ends if you lose. (You may attempt to make other players also lose.) Gemma 3BBB Creature - Ninja Legend 0: Regenerate Gemma. 3/3 Hades Battlefield 1BB Enchantment At the beginning of your upkeep, lose 3 life and draw 3 cards. Infinite Demons 4BB Enchantment At the beginning of each player's upkeep, that player chooses one -- that player searches his or her library for a Demon card and puts it into play, then shuffles his or her library; or that player puts a black 2/2 Demon creature token into play. Invitation to Be a Bastard 5BB Enchantment Sacrifice a land: Destroy target creature. Any player may play this ability. Kill All Humans 3BB Sorcery Destroy all Humans. They can't be regenerated. Library of Devils 2BB Enchantment Whenever a player would draw a card, instead that player puts his or her hand on top of his or her library, and then puts the bottom three cards of his or her library into his or her hand. Lurking Juzam Djinn 1B Enchantment Pay half your life, rounded up: Lurking Juzam Djinn becomes a 5/5 Djinn creature with "At the beginning of your upkeep, Lurking Juzam Djinn deals 1 damage to you." n00b Hive 3B Enchantment 2B: Put a 0/1 black n00b creature token into play. Night of the Living Dead 1B Enchantment All Humans are Zombies in addition to their types. Nights in White Satin 2B Enchantment All creatures are white. Ninja 2B Creature - Ninja Flying B: Remove Ninja from combat. 2/2 Ninja Power B Enchantment All creatures have Flying. Nizzle B Creature - Human 1/1 Ouphe Demon 5B Creature - Ouphe Demon Flying Ouphe Demon can't block. 6/6 Pirates! 2BB Sorcery Destroy all Ninja. Poo Field 3B Enchantment Creatures can't attack unless their controller pays X for each attacking creature where X is the number of Hounds in play. Creatures can't block unless their controller pays X for each blocking creature where X is the number of Hounds in play. Prisoner Experiment 3BB Enchant Creature You control enchanted creature. It gets -2/-2. Purple Monkey Dishwasher 1B Creature - Ape Golem 2/1 Shin Akuma 3BB Creature - Legend 3, T: Shin Akuma deals 3 damage to each of two target creatures or players. 4/2 Shogun of the Dark 2BB Creature - Samurai Legend White creatures get -1/-1. 2/2 Skeletal Samurai 3BB Creature - Zombie Samurai Fear 3/3 Slap! 2B Sorcery Reveal up to five black cards from your hand. For each card revealed in this way, target opponent loses 1 life and you gain 1 life. Snake-Man Enforcer 3B Creature - Human Snake Striking (This creature deals combat damage.) B: Target Snake gets +1/+0 until end of turn. 4/3 Snake-Man Overlord 5BB Creature - Human Snake Striking (This creature deals combat damage.) B: Regenerate target Snake. 7/5 Snake-Man Retainer 2B Creature - Human Snake Striking (This creature deals combat damage.) B: Target Snake gains First Strike until end of turn. 3/2 Snake-Man Warrior 1B Creature - Human Snake Striking (This creature deals combat damage.) Snake-Man Warrior can't block. 2/2 Sorcerer's Darkness 3BB Enchantment Creatures you control get +1/+1 for each black global enchantment in play. Spider Witch 4B Creature - Spider Shaman Spider Witch may block as though it had Flying. 3/2 Twist the Form 1B Instant Target creature gets +3/-1 until end of turn. Utseki's Lust B Enchant Creature When you play Utseki's Lust from your hand, draw a card. Enchanted Creature gets +2/+1. Utseki's Presence BB Enchant Creature When you play Utseki's Presence from your hand, draw a card. Enchanted creature has Fear. Vampire Essence 3BB Enchantment Whenever a creature is put into a graveyard from play, you gain 2 life. Viewing Tray 1B Enchantment When Viewing Tray comes into play, target opponent reveals his or her hand. You lose the game and match. Yagyu Retsudo 3BB Creature - Samurai Ninja Legend B: Regenerate Yagyu Retsudo. Sacrifice a Ninja or Samurai: Destroy target creature.
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Hors Ligne Membre Inactif depuis le 00/00/0000 Grade : [Nomade] Inscrit le 12/08/2003 | Envoyé par tiamat le Jeudi 12 Août 2004 à 19:39 je suis desoler de te l'apprendre mais tt c'est carte sont fausse ce sont des carte imaginers par d'autre gars. En fait dans 5 ieme aube aussi nous avons eu le droit a une liste comme celle-ci.
Mais il faudra encore patienter avant de voir ltexte d'une vrai carte.(18 aout)
___________________ Je detruit quiconque qui ose dire que les dragons ne sont pas la plus belle races de Magic.......
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Hors Ligne Membre Actif Grade : [Seigneur] Inscrit le 04/06/2003 | Envoyé par super le Jeudi 12 Août 2004 à 20:00
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Hors Ligne Membre Inactif depuis le 08/10/2005 Grade : [Sorcier] Inscrit le 04/11/2003 | Envoyé par Lord_Alendur le Jeudi 12 Août 2004 à 20:03 quel bide, putain une liste de 52cartes ca prouve que c faux: petit exemple? ben, ta black ward, on est cense payer du mana BLANC pr la mettre, ca donne la protection contre le noir (jusque la tout va bien) et avec comme precision: CET EFFET N'ENLEVE PAS BLACK WARD chouette la protection contre le noir fait pas sauter les enchantements blancs, ca fait plaisir a savoir..
je parlerai pas de professional tutor (hooooo j'ai que des counterspell et des boomerang en main, pr quatre mana!) et encore moins de time tunnel (alors, on doit jouer toutes les phases AVANT la phase de degagement? t sur? ca risque d'etre chaud quand meme non?... )
comme quoi,avant de poster une liste, faut la regarder et reflechir un MINIMUM...
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Hors Ligne Membre Actif Grade : [Seigneur] Inscrit le 04/06/2003 | Envoyé par super le Jeudi 12 Août 2004 à 20:13
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Hors Ligne Membre Inactif depuis le 19/04/2005 Grade : [Nomade] Inscrit le 30/04/2003 | Envoyé par darkmanu le Jeudi 12 Août 2004 à 20:40 mouhahhhhahahahahahouaamamamamhoaha
faudra dire a David que les p1p1 sont toujours la pour gagner les pt forum
serieusement la liste elle vient de yavipengs je lavait deja poster pour rire mais cest 10000000%ffake ah si on avait pas de pinpin quest ce quon ferait ????
bon ba lock automatique
___________________ Venez tous sur notre Forum!!!
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Hors Ligne Membre Inactif depuis le 30/03/2006 Grade : [Nomade] Inscrit le 20/05/2004 | Envoyé par Beren le Jeudi 12 Août 2004 à 22:08 lol
ca m'a bien fait marrer (mais très peur a quelques moments)
si on bloc comme ca sortait un jour, j'arreterais magic!
meme si on cumule legends, homelands et fallen empire, on trouverais pas autant de cartes bidons!
la moitiées sont soit des rééditions de cartes éditée en mirrodin, soit des trucs identiques (au moins 3 2/2 pour en bleu, sans capa), soit des cartes absurdes tellement c'est mauvais
rien que pour avoir donner ca comme info "serieuse"; ca mériterais de participer a un draft bloc masques (chuis sadique )
___________________ "Il souriait tel un nécrophile au milieu d'une morgue"
Terry Pratchett, le 8eme sortilège "La libertée, c'est la libertée de dire que 2+2=4" George Orwell, 1984 | |||||||||||||||||||||||||||||||||
Hors Ligne Membre Actif Grade : [Seigneur] Inscrit le 04/06/2003 | Envoyé par super le Jeudi 12 Août 2004 à 22:14
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Hors Ligne Membre Inactif depuis le 02/08/2014 Grade : [Seigneur] Inscrit le 29/06/2003 | Envoyé par Cromat le Jeudi 12 Août 2004 à 22:55 Celui qui a posté cette "news" a très probablement du dénicher ça sur le site Misetings, où ils publient exprès des listes fakes pour s'amuser (pour info, ils font comme ça pour chaque nouvelle édition).
Pour en citer quelques-unes :
Ako's Growth
2G
Enchantment
You may pay 3 instead of paying the mana cost of Ako's Growth.
3: Target creature gets +1/+1 until end of turn.
Hidden Multani
G
Enchantment
When a land comes into play under an opponent's control, if Hidden Multani is an enchantment, it becomes a */* Legend creature with power and toughness each equal to the total number of cards in all players' hands and that can't be the target of spells or abilities.
Pokemon
2G
Creature - Monster
2/2
Tap, Untap, Tap, Untap
3GG
Enchant Creature
Whenever enchanted creature becomes tapped, untap it.
n00b Hive
3B
Enchantment
2B: Put a 0/1 black n00b creature token into play.
Time Cube
4UU
Enchantment
Sacrifice Time Cube: Your next turn consists of four consecutive untap steps, four consecutive upkeep steps, four consecutive draw steps, four consecutive main phases, four consecutive combat phases, four consecutive main phases and four consecutive end phases in that order.
Veiled Morphling
U
Enchantment
When an opponent plays a spell, if Veiled Morphling is an enchantment, it becomes a 3/3 Shapeshifter creature with "U: Untap Veiled Morphling," "U: Veiled Morphling gains Flying until end of turn," "U: Veiled Morphling can't be the target of spells or abilities this turn," "1: Veiled Morphling gets +1/-1 until end of turn" and "1: Veiled Morphling gets -1/+1 until end of turn."
Break Artifact
1R
Instant
Target artifact becomes Equipment and gains "Equip 1," "Equipped creature gets +1/-1" and "When equipped creature is put into a graveyard, draw two cards." (This effect does not end at end of turn.)
Spasmic Assault
RRR
Enchantment
Discard a land card from your hand: Put that card into play. Play this ability only once a turn, only when you could play a sorcery and only if you have not played a land this turn.
Et j'en passe (au passage, lisez les 5 Listes, c'est bien marrant ).
___________________ Cromat
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Hors Ligne Membre Inactif depuis le 19/04/2005 Grade : [Nomade] Inscrit le 30/04/2003 | Envoyé par darkmanu le Vendredi 13 Août 2004 à 10:24 ouai cest peut etre marrant mais sa a pas grand chose a voir avec kamigawa donc si toi ou un notre modo pouvais locker...
___________________ Venez tous sur notre Forum!!!
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Hors Ligne Membre Inactif depuis le 10/06/2007 Grade : [Sorcier] Inscrit le 08/05/2003 | Envoyé par kungfufighting le Vendredi 13 Août 2004 à 14:20 surtout statis la reeditée
___________________ Pas de haine dans mes dire. Que mon avis et mon soutien à tous.. Pas de frimes.
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Hors Ligne Membre Inactif depuis le 06/02/2024 Grade : [Seigneur] Inscrit le 12/06/2003 | Envoyé par Crapaud le Vendredi 13 Août 2004 à 14:23
___________________ Crapaud, Despote aigri, vieux et moche
Crapaud, Divinité pénible Crapaud, Croisé de Tivadar | |||||||||||||||||||||||||||||||||
Hors Ligne Membre Inactif depuis le 07/05/2008 Grade : [Sortisan] Inscrit le 16/02/2004 | Envoyé par Shadax le Vendredi 13 Août 2004 à 15:22
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Hors Ligne Membre Inactif depuis le 06/02/2024 Grade : [Seigneur] Inscrit le 12/06/2003 | Envoyé par Crapaud le Vendredi 13 Août 2004 à 15:23
___________________ Crapaud, Despote aigri, vieux et moche
Crapaud, Divinité pénible Crapaud, Croisé de Tivadar | |||||||||||||||||||||||||||||||||
Hors Ligne Membre Inactif depuis le 07/05/2008 Grade : [Sortisan] Inscrit le 16/02/2004 | Envoyé par Shadax le Vendredi 13 Août 2004 à 15:28 Tiens une autre qui pourrait figurer dans la liste:
Bloody Biddings 1B
Sorcery
Shuffle all cards in play in a face-down pile. Then each player may pay X. If do, the player with the greatest X remove from game all cards in the pile. If dont, put all cards il the face-down pile in your hand.
Haha celui là:
Hum of the Radish (BOurdonnement du radis)
2GG
Enchantment
Each green spell costs 1 more to play for each green permanent its controller controls.
[ Edité par Shadax Le 13 aoû 2004 ]
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