Hors Ligne Membre Inactif depuis le 04/06/2016 Grade : [Nomade] Inscrit le 25/09/2002 | Envoyé par Quodo le Dimanche 04 Janvier 2004 à 05:11 WHITE (6/18)
Auriok Glaivemaster - W Creature - Human Soldier (C) As long as Auriok Glaivemaster is equipped, Auriok Glaivemaster gets +1/+1 and has first strike. 1/1 Leonin "Shikari" - 1W Creature - Cat Soldier (R) You may attach equipment cards any time you could play an instant. 2/2 Illus. Wayne England Pulse of the Fields - 1WW Instant or Sorcery (R) ? Purge - 1W Instant (U) Destroy target artifact creature or black creature. It can't be regenerated. For the first and last time, the horrific creature experienced terror. Illus. Pete Venters 12/165 Ritual of Restoration - W Sorcery (C) Return target artifact card from your graveyard to your hand. Soulscour - 7WWW Sorcery (R) Destroy all nonartifact permanents. Steelshaper Apprentice - 2WW Creature - Human Soldier (R) W, T, return Steelshaper Apprentice to owner's hand: Search your library for an equipment card, reveal it, and put it into your hand. Then shuffle your library. ?/? Stir the Pride - 4W Instant (U) Choose one - Creatures you control get +2/+2 until end of turn; or, until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." Entwine 1W (Choose both if you pay the entwine cost) Illus. Matt Cavotta 16/165 BLUE (8/18) Chromescale Drake - 6UUU Creature - Drake (R) Affinity for Artifacts Flying When Chromescale Drake comes into play, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard. 3/4 Illus. Ben Thompson 20/165 Mechinate - 1UU Instant (C) Look at the top X cards of your library, where X is the number of artifacts you control. Put one of them in you hand and the rest on the bottom of your library. Quicksilver Behemoth - 6U Creature - Beast (C) Affinity for artifacts When Quicksilver Behemoth attacks or blocks, return it to owner's hand at end of combat. 4/5 Pulse of the Grid - 1UU Instant (R) Draw two cards, then discard a card from your hand. Then, if an opponent has more cards in hand than you, return Pulse of the Grid to owner's hand. Reshape - XUU Sorcery (R) As an additional cost to play Reshape, sacrifice an artifact. Search your library for an artifact card with converted mana cost X or less and put it into play. Then shuffle your library. Today's paperweight. Tomorrow's leveler. - Bruenna, Neurok leader Illus. Jon Foster 31/165 Retract - U Instant (R) Return all artifacts you control to owners' hands. Second Sight - 2U Instant (U) Choose one - Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library and put them back in any order. Entwine U Steal Equipment - UU Enchant Equipment (U) When Steal Equipment comes into play, unattach enchanted equipment. You control enchanted equipment. Illus. Jim Nelson BLACK (6/18) Death Cloud - XBBB Sorcery (R) Each player loses X life, then discards X cards from his or her hand, then sacrifices X creatures, then sacrifices X lands. The swarm's million wings stir the foulest of breezes. #40/165 Murderous Spoils - 5B Instant (U) Destroy target non-black creature. It can't be regenerated. You gain control of all equipment attached to it. Pulse of the Dross - 1BB Instant or Sorcery (R) ? Scavenging Scarab - 3B Creature - Insect (C) Scavenging Scarab can't block. 3/3 Screams from Within - 1BB Enchant Creature (U) Enchanted creature gets -1/-1. When it is put into a graveyard, return Screams from Within from your graveyard to play. Scrounge - 2B Sorcery (U) Target opponent chooses an artifact card in his or her graveyard. Put that card into play under your control. When leonin settlers abandon their homes to the nim, items of value are often left behind. Illus. Pete Venters 53/165 Shriveling Rot - 2BB Instant (R) Choose one - Until end of turn, whenever a creature is dealt damage, destroy it; or until end of turn, whenever a creature is put into a graveyard from play, that creature's controller loses life equal to it's toughness. Entwine 2B (Choose both if you pay the entwine cost) RED (8/18) Echoing Ruin - 1R Sorcery (C) Destroy target artifact and all other artifacts with the same name as that artifact. "A single misstep unleashes an avalanche of ruin." Illus. Greg Staples Fireball - X{Y}R Sorcery Fireball deals X damage divided evenly, rounded down, among Y plus one target creatures and/or players. Pulse of the Forge - 1RR Instant (R) Pulse of the Forge deals 4 damage to target player. Then if that player has more life than you, return Pulse of the Forge to its owner's hand. Before wars or weapons, there was anger. Illus. Paolo Parente 66/165 Savage Beating - 3RR Instant (R) Play Savage Beating only during your turn during combat. Choose one - creatures you control gain double strike until end of turn; or untap all creatures you control and take another combat phase after this one. Entwine - 1R Shunt - 1RR Instant (R) Change the target of target spell with a single target. Slobad, Goblin Tinkerer - 1R Creature - Goblin Artificer Legend (R) Sacrifice an artifact: Target artifact becomes indestructible until end of turn. "I used to joke that he had been exiled for being too smart. Now I know why he never laughed." - Glissa Sunseeker 1/2 Illus. Kev Walker Sting Lightning - 2R Instant (C) Choose one - Sting Lightning deals 3 damage to target creature; or Sting Lightning deals 3 damage to target player. Entwine: 2 Unforge - 2R Instant (C) Destroy target equipment. If that equipment was attached to a creature, Unforge deals two damage to that creature. GREEN (7/18) Echoing Courage - 1G Instant (C) Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn. "A single seed unleashes a flurry of growth." Illus. Greg Staples Fangren Firstborn 1GGG Creature - Beast (R) Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature. In the Tangle, bad is often followed by worse. 4/2 Illus. Tim Hildebrandt 75/165 Pulse of the Tangle - 1GG Sorcery (R) Put a 3/3 Green Beast token into play. Then if target opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand. Reap and Sow - 3G Sorcery (C) Choose one: Destroy target land; or search your library for a land card, put that land card into play, and then shuffle your library. Entwine: 1G Rebuking Ceremony - 3GG Sorcery (R) Put two target artifacts on top of their owners' libraries. From the Radix at the hub of the Tangle all the way out to the Edges of Forgetting, a Viridian Elf's life is built around the temporary. #82/165 Roaring Slagwurm - 5GG Creature - Wurm (R) Whenever Roaring Slagwurm attacks, tap all artifacts. 6/4 Stand Together - 3GG Instant (U) Put two +1/+1 counters on target creature and another two on another target creature. ARTIFACT (26/72) Arcbound Bruiser - 5 Artifact Creature Modular 3 (This comes into play with 3 +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) Break in case of emergency. 0/0 Illus. Christopher Moeller 94/165 Arcbound Fiend - 6 Artifact Creature (U) Fear At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. Modular 3 (This comes into play with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 0/0 Illus. Ittoku Arcbound Lancer - 7 Artiface Creature (U) Modular 4 (This comes into play with four +1/+1 counters on it. When it's put into the graveyard, you may put it's +1/+1 counters on target artifact creature.) First strike 0/0 Illus. John Avon 95/165 Arcbound Ravager - 2 Artifact Creature (R) Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This comes into play with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 0/0 Illus. Carl Critchlow Arcbound Retriever - 4 Artifact Creature - Golem (R) Modular 2 (This comes into play with two +1/+1 counters on it. When it's put into the graveyard, you may put it's +1/+1 counters on target artifact creature) Remove a +1/+1 counter from Arcbound Retriver: Put target Artifact card from you graveyard to top of your library. 0/0 Illus. John Foster 104/165 Darksteel Colossus - {11} Artifact Creature (R) Trample Darksteel Colossus is indestructible (Indestructible permanents can't be destroyed by damage or destroy effects.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. 11/11 Illus. Carl Critchlow 109/165 Darksteel Ingot - 3 Artifact - (C) Darksheet Ingot is indestructable. (Indestructible permanents can't be destroyed by damage or destroy effects.) T: Add one mana of any color to your mana pool. 1??/165 Demon's Horn - 2 Artifact (U) Whenever a player plays a black spell, you may gain 1 life. Forge Golem? - 6 Artifact Creature - Golem (C) Haste Affinity for Mountains 2/3 Genesis Chamber - 2 Artifact (U) Whenever a nontoken creature comes into play, if Genesis Chamber is untapped, that creature's controller puts a 1/1 Myr artifact creature token into play. "As the experimental population grows, so do the number of myr. It's a perfect equilibrium." - Memnarch Illus. Mark Tedin Heartseeker - 4 Artifact - Equipment (U) Equipped creature gets +2/+1 and has T: Unattach Heartseeker: Destroy target creature. Equip 5 Juggernaut 4 Artifact Creature (U) Juggernaut attacks each turn if able. Juggernaut can’t be blocked by Walls. 5/3 Memnarch - 7 Artifact Creature - Wizard Legend (R) 1UU: Target permanent becomes an artifact in addition to its other types. (This effect doesn't end at end of turn.) 3U: Gain control of target artifact. (This effect doesn't end at end of turn.) "In the blur between metal and flesh, Memnarch found madness." 4/5 Illus. Carl Critchlow 139/165 Murderous Trident - 2 Artifact - Equipment (U) Equip 4 Equipped creature has first strike and "T, Unattach Murderous Trident: This Creature deals damage equal to it's power to target player." Mycosynth Lattice - 6 Artifact (U) All permanents in play are artifacts in addition to their other types. All cards are colorless, and casting costs can be paid with mana of any color. Panoptic Mirror - 5 Artifact Imprint - T, X: You may remove target instant or sorcery with converted mana cost of X or less in your hand from the game. (That card is imprinted on Panoptic Mirror.) At the beginning of your upkeep, you may copy the imprinted instant or sorcery card (cards?) and play it (them?) without paying its (their?) mana cost. Razor Golem 6 Artifact Creature - Golem (C) Affinity for Plains (This spell costs 1 less to play for each Plains you control. Attacking doesn't cause Razor Golem to tap. The longer it stands among the deadly blades of the Razor Fields, the more it adopts their harsh exterior. 3/4 Illus. Christopher Moeller Serum Powder - 3 Artifact (R) T: Add 1 to your mana pool. Any time you could mulligan and Serum Powder is in your hand, you may remove your hand from the game, then draw that many cards. (You can do this in addition to taking mulligans.) Shield of Kaldra - 4 Legendary Artifact - Equipment (R) Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra are indestructible. Equipped creature is indestructible. Equip 4 Skullclamp - 1 Artifact - Equipment (U) Equip 1 Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Spawning Pit - 2 Artifact (U) Sacrifice a creature: Put a charge counter on Spawning Pit. 1, Remove two charge counters from Spawning Pit: Put a 2/2 Spawn artifact creature token into play. Specter's Shroud - 2 Artifact - Equipment (U) Equipped creature gets +1/+0. When equipped creature deals combat damage to a player, that player discards a card from his or her hand. Equip 1 Illus. Greg Hildebrandt Spellweaving Staff - 3 Artifact - Equipment (R) Equip 4 Imprint - When Spellweaving Staff comes into play, you may remove an Instant card from your hand. (That card is imprinted on Spellweaving Staff.) Whenever equipped creature deals combat damage to a player, you may play a copy of that spell by paying it's mana cost. Illus. Ron Spencer 15?/165 Spinecrusher - 2 Artifact Creature (U) Whenever Spinecrusher blocks, put a +1/+1 counter on it. Remove a +1/+1 counter from Spinecrusher: Spinecrusher is unblockable this turn. 0/2 Spire Golem – 6 Artifact Creature - Golem (C) Flying Affinity for Islands 2/4 Tangle Golem - 7 Artifact Creature - Golem (C) Affinity for Forests 5/4 15?/165 Vault Golem? - ? Artifact Creature - Golem (C) Affinity for Swamps Unknown - 4 Flying, trample (Some sort of drawback) 9/8 NON-BASIC LAND (3/3) Blinkmoth Nexus Land (R) T: Add 1 to your mana pool. 1: Blinkmoth Nexus becomes 1/1 Blinkmoth artifact creature that has flying until end of turn. 1, T: Target Blinkmoth gains +1/+1 until end of turn. Illus. Brian Snöddy 163/165 Darksteel Citadel Land (C) Indestructible T: Add 1 to your mana pool. 164/165 Mirrodin's Core Land (U) T: Add 1 to your mana pool. T: Put a charge counter on Mirrodin's Core T, Remove a charge counter from Mirrodin's Core: Add one mana of any color to your mana pool. 165/165 Et voilà la liste la plus récente ( putain, déjà 5h du mat ) Et encore une ou deux cartes de fou ( si scream from within reste écrit comme ça, mon dieu quelle tuerie ) Alors, vos impressions ?
___________________ Shadow shall be my path, for night will cloak me.
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Hors Ligne Membre Inactif depuis le 16/04/2005 Grade : [Nomade] Inscrit le 24/11/2003 | Envoyé par GaiasLord le Dimanche 04 Janvier 2004 à 11:27 vivement que sa sorte
c'était mon impression
___________________ vive magic, l'assemblée
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Hors Ligne Membre Inactif depuis le 00/00/0000 Grade : [Nomade] Inscrit le 06/01/2004 | Envoyé par NoZoMi le Mardi 06 Janvier 2004 à 21:09 Auriok Glaivemaster m'a l'air d'une bonne carte pour mon WW
Vivement que ca sorte
___________________ NZM, Elvish Master
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