oui, effectivement. Ceci est dû au fait que quand des permanents sont mis au cimetières, on regarde l'état du jeu juste avant qu'ils ne soient mis au cimetière pour déterminer ce qui a pu se déclencher, en tenant compte de tous les effets continus, y compris, comme c'est le cas ici, des effets de changement de contrôle.
410.10d Normally, objects that exist immediately after an event are checked to see if the event
matched any trigger conditions. Continuous effects that exist at that time are used to determine
what the trigger conditions are and what the objects involved in the event look like. However,
some triggered abilities must be treated specially because the object with the ability may no
longer be in play, may have moved to a hand or library, or may no longer be controlled by the
appropriate player. The game has to “look back in time” to determine if these abilities trigger.
Abilities that trigger specifically when an object leaves play, when an object is put into a hand
or library, or when a player loses control of an object will trigger based on their existence, and
the appearance of objects, prior to the event rather than afterward.